Dogfooding Development Lessons
Checking that I’m walking the walk for the talk I talk. Dogfooding is using your own products to see how well they work. The phrase… Read More »Dogfooding Development Lessons
Checking that I’m walking the walk for the talk I talk. Dogfooding is using your own products to see how well they work. The phrase… Read More »Dogfooding Development Lessons
Put the effort in the process, so there is less need for quality control later. Part of the goal with the collaboration rules is to… Read More »Aim to build quality into your work
The longer it takes for feedback, the less useful it is. As we build our thing with our team we should expect to make mistakes.… Read More »Fresh feedback is finest
Spreading knowledge to improve skills removes silos, which helps the team Risks come in all shapes and sizes in software development. Some are obvious, like… Read More »Up-skilling team members reduces risks
You will learn as you go, so stop procrastinating and start. I’ve found that teams either start building too soon, or take too long to… Read More »Just start already.
People collaborate better when they recognise their faults. Working on your own is one way to develop an application. This will always take longer than… Read More »Collaboration works better when we’re humble
It is easier to collaborate when people know what other team members are doing. Bob is on a team. He’s busy working on his tasks.… Read More »Working in the open eases collaboration
Diversity is a superpower that all teams should use. Teams where everyone thinks the same are useful in some ways, but more stuck in others.… Read More »Make your teams diverse
Yes, it can be hard to teach this, but it helps people go much further in life. I’ve been doing some larger work on my… Read More »Always be collaborating if possible
You need to make it easy for your work to work on other people’s machines too. Some teams have members who race ahead of the… Read More »Surprise solutions that ‘works on my machine’ are not enough