Use Collaboration Phases with Your Team
The collaboration phases also provide rules for your work as a team We can help people make better choices in their teams, if we guide… Read More »Use Collaboration Phases with Your Team
The collaboration phases also provide rules for your work as a team We can help people make better choices in their teams, if we guide… Read More »Use Collaboration Phases with Your Team
Collaboration speeds your product development more than software practices on their own. Software practices are insufficient to achieve good outcomes. We need to teach our… Read More »Teach your teams the collaboration rules
Scrum provides process, while xp provides practices, and lean cover the theory behind it all I feel like I’ve always been teaching students about scrum.… Read More »Teach students scrum and xp with a dash of lean
Students already know about the famous companies. Tell them about the cool ones that go their own way. In one of my classes I regularly… Read More »Tell students about the maverick companies
Students need to be holistic in their approach to software development. Software development looks ‘obvious’ to students in software engineering courses. You gather the requirements,… Read More »Software development involves more than the code of the application
The ball point game has many uses in your classroom. I was at #p4a24 last weekend. I am a co-organiser, and also a participant. Play4Agile… Read More »Use the ball point game in teaching
We overestimate our ability to multitask at our peril. You can walk and talk with a friend. You might knit and watch TV. Both knitting… Read More »Teach students that multitasking is evil
Bottlenecks are more common than people realise, and aren’t always attached to bottles. I realised later that the previous post about theory of constraints, forgot… Read More »Mind the bottleneck: Why students should recognise one
A little theory of constraints goes a long way in building lovable products. The people student teams are building a product for can’t provide feedback… Read More »Teach students theory of constraints concepts to improve their product development
Focus on making a lovable product, not ‘minimum’ component. I always get nervous when students say they’re focusing on building the ‘minimum viable product’ (MVP).… Read More »Promote simple, lovable, complete to your students